TEAM PROJECT
VAULT
A gaming and community app developed with a team. My work included frontend performance and deployment. Development is currently paused.
Product & context
The product brings together game discovery, communities, profiles, and events. The gallery includes Polygon-branded design studies and archived VAULT layouts.
My responsibility
As a founder and engineer, I worked on frontend performance and release infrastructure. Revenue is a team-product outcome.
Games, communities & profiles
Polygon design studies and archived VAULT layouts
EnlargePolygon design study: game discovery, search, filters, and friends grouped by activity.
EnlargePolygon design study: community discovery with group descriptions and join actions.
EnlargeArchived VAULT design: profile events with dates, times, search, and filtering.
EnlargeArchived VAULT design: the profile’s collectible-card collection, with search and filtering.
Results during development
LCP and bundle values are project-reported before/after measurements. The roughly 75% LCP reduction is approximate; the supplied timings are 3s and 800ms.
My engineering work
Frontend performance and structure
Worked on loading performance and JavaScript bundle size in a React / Next.js frontend using Redux Toolkit and Feature-Sliced Design. The before/after measurements are shown above.
Release workflow
Migrated deployment to ArgoCD. Deployment time went from 25 to 10 minutes, and the project reached more than three releases per week.
Results in context
Product monthly revenue grew from ₽10,000 to ₽30,000. Separately, the frontend became lighter and deployments became faster; these figures do not isolate the revenue effect of any one change.
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